Contents

General:

About Arcade’s Greatest Hits

About this game

In the game window, press:

Play to begin or continue a game;

Options to customize the keyboard, joysticks, or game play;

History for game history and interviews;

Change game to play a different game; or

Exit to exit Arcade’s Greatest Hits.

Game play:

How to play

Game controls

Changing the keyboard

Using joysticks

Changing a joystick's sensitivity

Varying the game's difficulty and settings

Other:

Troubleshooting


About Arcade's Greatest Hits
About Arcade’s Greatest Hits: The Midway Collection 2

Digital Eclipse Software, Inc. Team

Digital Eclipse Software, Inc. has developed and published several successful commercial software packages including Williams® Arcade Classics for home computers and Williams Arcade’s Greatest Hits and Arcade’s Greatest Hits: The Atari Collection 1 for home game consoles.

Andrew Ayre - Andrew served as Producer of Arcade’s Greatest Hits: The Midway Collection 2 for Windows® 95 and is President of Digital Eclipse Software.

Jeff Vavasour - Jeff was the Lead Programmer on this project and also supervised the Trivia Game multimedia post-production.

Midnight Design and Jon Zimmerman - Midnight Design was responsible for the CGI artwork used in the opening sequence and game selection.

Jon Bradley Snyder and Julie Palsmeier - Jon produced the interviews with the original game designers for the trivia segment, and wrote the trivia questions.  Julie served as assistant producer on the interview component.

Image Impressions - Image Impressions provided multimedia post-production on the trivia segment, as well as additional animation.

Luke Porter - Luke provided the game show narration for the trivia segment.

Doug Jefferys, Tom Johnson and Sue Urbanski - Doug, Tom and Sue were responsible for sound capturing from the original coin-op machines.

Special thanks to Larry DeMar, Cary Mednick, Ken Fafrak, Sean Kelly, and Jean Baudin for their technical assistance during the development of these games.

An extra special thanks to the interviewees: Larry DeMar, George Gomez,

Eugene Jarvis, Steve Meyer, Scott Morrison and John Newcomer.

The Midway Home Entertainment, Inc. Team

Michael Rubinelli - Executive Producer

David Schwartz - Technical Director

Brian Lowe - Associate Producer

Will Shen - Assistant Producer

Robert Sablan - Testing Manager

Erwin Gasmin - Lead Tester

Peter Chang, Ross Deynata, Ed Duran, Matt Vella, Kevin Wang - Testers

Special thanks to Jim Flaharty.

Developed by Digital Eclipse Software, Inc.

Emulation software © 1997 Digital Eclipse Software, Inc.


The Play Button

Press the play button to enter the actual game.  The first time you do this after choosing a new game, you will start out in the "attract mode."  This is the mode the arcade game is in when it is waiting for a new player.  To start a new 1-player game, press 1.  In all games but Spy Hunter, you can also press 2 to start a new 2-player game.

To pause a game, press the ESC key.  This will return you to the game's main title window.  You can resume your game where you left off by selecting Play a second time.

For more information on the object of the game, see How to Play.

For more information on the controls used to play this game, see Game Controls.


Changing the Keyboard

Using the Options button on the game window, you can change the keys used to control the game.  In Options, select the Keyboard tab.  This page lists all the controls used by the game, and the current keys assigned to each.  To assign a new key to a control, click on the Change button next to it, and then press a new key.

If you press Cancel or ESC when you are asked to select the new key, the change is canceled and the control remains unchanged.  You can also restore the original keys assigned to the controls by clicking on Restore Defaults.

For a list of the keys assigned to the controls when you first install the game, see Game Controls.


The Options Button

The Options button on the game's title window allows you to customize the game in a variety of ways.  You can vary the difficulty and game play options (see Game-Play Settings), change the keys used to control the game (see Changing the Keyboard), select joysticks to be used to control the games (see Using Joysticks), or vary the game's sensitivity to motion of the joystick (see Advanced Joystick Settings).


Arcade Trivia Game Show
The Arcade Trivia Game Show

Click on the History button on the main game window to enter the "Arcade Trivia Game Show" interactive multimedia retrospective.  This trivia segment features interviews with the original game designers, insider tips and information, and rare artwork and photos that are a must-see for game enthusiasts.

Once in the Trivia Game Show, choose the correct answer to the multiple choice question to view the interview, or skip the question by pressing the “Next >” button.  At the conclusion of the trivia segment is the Media Gallery, a collection of game-related photos and artwork.

You can also enter the Trivia Game Show from the Welcome screen by clicking on the “Trivia” button there.

Warning: Entering "The Arcade Trivia Game Show" will end any game that may have been paused.


The Welcome Screen

When you first start Arcade’s Greatest Hits, you will enter the Arcade Room where you can select a game to play.  Pressing the Change Game button on a game's main window will end the current game and return you to the Arcade Room.

In the Arcade Room, you are one of seven games.  You can either click on “Play” to go to the selected game, or click the arrows to select one of the others available.

Alternatively, you can use one of the shortcut buttons on the top of the “Welcome” window to go directly to a game or the Arcade Trivia Game Show.


The Exit Button

The Exit button will completely exit Arcade’s Greatest Hits.  To restart Arcade’s Greatest Hits you will either have to reinsert the CD-ROM, or open your "My Computer" folder and double-click on the CD-ROM icon.

To exit your current game in order to choose a new game to play, click on Change Game instead.


How to Play

In Satan’s Hollow, the object of the game is to repel the demon horde while building a bridge to Satan’s layer.  Use your gun ship to blast swooping attackers.  Hitting an attacker will reveal a bridge piece on the left side of the screen.  Pick up the piece by moving to the left, and then carry it to the right to construct a bridge over the molten chasm.  Once the bridge is complete, you can move across to the bonus level.  Defeat Satan and receive an extra turret on your gun ship for added firepower.

Use your shield sparingly to protect yourself from flames, rocks and deadly collisions with enemies.  Your shield has limited power and so will only work for a few seconds, but will be replenished when not used for several seconds.

To find out more about how to play Satan’s Hollow, watch the attract mode when you select Play, before starting a 1- or 2-player game.


Game Controls

In Satan’s Hollow, you can move your gun ship left or right.  Press the fire button to shoot your enemies above.  (When you have multiple turrets, they will each fire in turn.)  Press and hold the shield button to activate your shield, which will render you temporarily invincible. You can use the keyboard or joystick (see Using joysticks) to control your gun ship.  In two-player games, the two players take turns at the same controls.

When Arcade’s Greatest Hits is first installed, it sets up the keyboard so that you can move your gun ship with the numeric keypad.  (You must have your NUM LOCK turned on in order for this to work.)  The keys are arranged as follows:

Keypad 4 - move gun ship left

Keypad 6 - move gun ship right

Space - fire a turret

Enter - hold to activate shield

You can change the keys used to control Satan’s Hollow using the Options button on the game's title window (see Changing the Keyboard).


Game-Play Settings
Varying the Game's Difficulty and Settings

These original arcade games had a number of settings which could be adjusted to vary the difficulty of play (to make it harder for people to play too long on one quarter!).  On the main game window, choose the Options button and then select the Game tab.  Here you can adjust your game in the same way to make it easier or harder.

As Satan’s Hollow was originally set up, you start with three gun ships, with a single bonus ship awarded once you reach 10,000 points. On the Game page of the Options, you can adjust this so that you start with anywhere from 1 to 7 gun ships.  You may also adjust the score at which you receive a bonus gun ship to be as low as 1,000 or as high as 999,000.

Finally, a difficulty adjustment is available, which increases the aggressiveness of the enemy.

In addition, there are three special options:

Show screen in original sideways orientation - with this option checked, the screen will be oriented sideways for a vertically oriented monitor.  This mode reproduces the original look of Satan’s Hollow, which had its monitor installed vertically.  The playfield was designed for this orientation, having more height than width. In order to fit the Satan’s Hollow screen on a regular monitor, it had to be rotated and shrunk vertically.  If you want to reproduce the original look, check this option.  In order to see the picture correctly, you'll have to tip your monitor on its side.  If you want to do this, ensure that your monitor is stable and DO SO AT YOUR OWN RISK!

Show game’s test mode - gives you a sneak peek into the special mode available to owners of the coin-op version of Satan’s Hollow.  It ran diagnostics on the game, allowed them to view the graphics, test controls, and other special functions.  For further details on this mode, see the section on Test Mode. To return to regular play, uncheck this option or exit the game. This option is not saved and so will be cleared if you go to a different game or exit Arcade’s Greatest Hits.

If, at any time, you want to restore the game to its original "mint condition," simply press the Restore Defaults button under the Game tab.

You can also clear all your high scores, restoring the high score table to the factory-set scores.  To do this, click on the Reset High Scores button.

Warning: If you attempt to change any of these settings or reset high scores while you are in the middle of a game that has been paused, that game will end and your score in that game will be lost.  If you attempt this, however, you will be warned and given a chance to change your mind.


Troubleshooting

The action in Arcade’s Greatest Hits stutters:  Windows® 95 may do a momentary "garbage collection" (that is, a clean-up of memory and disk) after a new program has settled in for a short time.  If this occurs on your machine and is unsatisfactory, try letting the attract mode run through once or so before playing a game.  If it occurs frequently, it may be a sign of insufficient memory, or another active application may be requiring intensive use of the CPU or hard disk.

I get no picture or a corrupt game screen:  Ensure that your video board is at least a local bus video board.  Microsoft's DirectX requires local bus video (or better) in order to work properly.  If you are using Windows NT 4.0, you may need the latest Service Pack upgrade (see ftp://ftp.microsoft.com/bussys/winnt/winnt-public/fixes for details).

The sound seems choppy or poor:  Ensure that you have an up-to-date Windows® 95-compatible audio driver for your sound card, and preferably a sound card which is recommended for use with Microsoft's DirectX.  Consult with the manufacturer for details.

I am having trouble using my joystick with the game: See Joystick Troubleshooting.

I can't move my gun ship: Ensure that the NUM LOCK key is on, and that your key controls are set correctly.  See Game Controls and Changing the Keyboard for more information.


Test Mode

The Test Mode (enabled via the Options button under the Game tab) allows you to view the various special functions available to operators of the original coin-op Satan’s Hollow.

When you press Play after selecting this mode, you will be presented with the Test Mode menu.

The Test Mode menu gives you eight options.  You can select an option by pushing “left” or “right” to move through the list. (See Game Controls for further details on controls.)  Pressing “fire” will enter the selected test.

Test #1 is Diagnostics Test.  Selecting it will start a series of video test patterns, followed by a pause on a black screen while the game does internal tests.  At the conclusion, you will be prompted to press “fire” again to return to the Test Mode menu.

Test #2 is the Sounds Test.  Selecting this option will give you a list of sounds.  Use “left” or “right” to select a sound, and then press “fire” to start it.  Select “EXIT” on the list of sounds to return to the Test Mode menu.

Test #3 is the Input Test.  This brings you to a screen where a message is displayed for each game control pressed.  To exit this option, you need to restart the game.  This is done by pressing ESCape to return to the title screen and then selecting the Options button and unchecking the Test Mode under the Game tab.  (You can check Test Mode again if you wish to re-enter Test Mode.)  Then, return to the game or Test Mode by clicking on the Play button.

Test #4 is Bookkeeping Screen.  This screen displays information on the number of games bought and played, the highest and lowest scores, etc.  It also has two sub-menus – one of which displays a summary of game play lengths and the other a summary of score ranges.  These menus are accessed by using “left” and “right” to move through the list and “fire” to select, just as in the main Test Mode menu.  Select “EXIT” to return to the main Test Mode menu.

Test #5 is the Machine Setup.  This screen gives access to the same game options available under the Game tab of the Options button.  Select “EXIT” to return to the Test Mode menu.

Test #6 is the Channel Test.  This tests the games various sound effect channels.  Press “fire” to exit.

Test #7 Resets the game options.  This restores all game options and bookkeeping totals to their factory default settings.  This also includes the options available under the Game tab of the Options button on the title screen.  Selecting this option will automatically return to the Test Mode menu.

Test #8 is the Grid Test, which displays a grid used for centering monitors.  Press “fire” to return to the Test Mode menu.

To exit the Test Mode, press ESCape to return to the game’s title screen, and select the Options button and then uncheck the “Show game’s test mode” checkbox.  Click “Ok” and then “Play” to resume the normal game mode.  The Test Mode will also be cleared if you exit Tapper.

To restart the Test Mode from the beginning, return to the title screen by pressing ESCape and then enter the Options menu under the Game tab and uncheck and then recheck the “Show game’s test mode” checkbox.  Click “Ok” and then “Play”.  (If you simply return to the title screen via ESCape and then click “Play” again, you will simply return to the part of the Test Mode that you just left.)


About this Game

Satan’s Hollow was developed by Bally/Midway Manufacturing, Co. and is licensed to Midway Home Entertainment.


Using Joysticks
Satan’s Hollow © 1981 Bally/Midway Manufacturing, Co.

All rights reserved.  Used under license.

Using Joysticks

In order to use a joystick with this game, it must first have been set up under Windows® 95's Control Panel.  To do this, choose Start, then select Settings..., then Control Panel, and finally select the Joystick icon.  See the help within for more details.

Once this is done, you must tell the game which joystick you wish to use with it.  This is done by selecting the Options button on the title window, and then selecting the Joystick page.  Select the joystick from the combo box there.

If you wish, you can also adjust how far the joystick needs to move before the game responds.  See Advanced Joystick Settings for more details.

If you are having trouble with your joystick, see Joystick Troubleshooting for help.


Advanced Joystick Settings

The Advanced button on the Options' Joystick tab gives you access to the joystick sensitivity slider and the calibration tester.

The calibration tester is the graph on the right of the dialog box.  It is divided up into nine squares, representing center (the gray square) and the eight possible directions of the joystick.  By moving your joystick around, you can see how far the joystick has to move in order for the game to register it as being "centered," "up," "right," etc.

The Sensitivity slider allows you to vary the relative size of these squares.  As you increase sensitivity, the distance the joystick has to move to get out of the "center" position gets smaller.  You can use this control if you wish to make your joystick either more "touchy" or more "sluggish" in the game.

A separate sensitivity setting can be set for each game, and, in the case of games that use more than one joystick, for each joystick also.

If you are having trouble getting your joystick to respond properly, you can use the calibration tester to troubleshoot the problem.  See Joystick Troubleshooting.


Joystick Troubleshooting

If you are having trouble getting your joystick to respond correctly, first ensure that you have the correct joystick selected under the Joystick tab of the Options button.

If the joystick is not listed there, then it may not have been calibrated. Joysticks must be calibrated in Windows® 95 using the Control Panel.  To access this, select Start, Settings..., then Control Panel and then double-click on the Joystick icon.  Follow the instructions there to calibrate your joystick.  If you do not have a Joystick icon under your Control Panel, you may not have installed the needed multimedia drivers.  Check your Windows Setup under Add/Remove Programs.

If your joystick has been calibrated under Windows® 95, and selected in the game's Options' Joystick tab (a joystick must be selected in each of the six games individually), click on the Advanced button under that tab to access the Advanced Joystick Settings.

The graph in this window shows you where the game "sees" the joystick, using a small "+".  The graph is divided up according to the different possible positions of the joystick, with "centered" indicated by the gray square.  You can try recalibrating your joystick or adjusting the trim controls (on joysticks that have them) and seeing how this graph responds.  Also, in all games but Sinistar, it is possible to adjust the Sensitivity which changes the threshold beyond which the joystick is no longer considered to be "centered" by the game.

If no "+" is shown on the graph, then the Windows® joystick driver is reporting that the joystick is not responding properly, and so its plug may be loose or not connected, or else the joystick driver has not been correctly selected in Windows® Control Panel.